Quest for the Frozen Flame Player's Guide Product Page Paizo Store Release Date 12/20/2021 Product Line Adventure Paths Source Group Quest for the Frozen Flame Backgrounds [6] Broken Tusk Recruiter, Ex-Mendevian Crusader, Mammoth Herder, Megafauna Hunter, Northland Forager, Songsinger in TrainingFunnily enough, the dragon that gives little blurbs in Treasure Vault goes on a small rant about how the usefulness of a flamethrower is overstated, and doesn’t compare to a dragons breath weapon. And if that lampshade was wrapped tightly around the object shouldn't make too much of a difference. You gain a +2 circumstance bonus to AC as long as you remain in this stance. You can use an Interact action to touch the tip of this staff to. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. A continual flame can be covered and hidden but not smothered or quenched. The target is then temporarily immune to Treat Wounds actions for 1 hour, but this interval overlaps with the time you spent treating (so a patient can be treated once per hour, not once per 70 minutes). 1 (Changelog) Filters. Cast [two-actions] somatic, verbal. This item is merely a burned out, dull gray ioun stone with a continual flame spell cast upon it. Heightened (+1) The cost increases as follows: 16 gp for 3rd level; 30 gp for 4th; 60 gp for 5th; 120 gp for 6th; 270 gp for 7th; 540 gp for 8th; 1,350 gp for 9th; and 3,350 gp for 10th. Blast spells aren't great since wands tend to lag being in spell level, and so their damage can soon. The duration is unlimited at the base level, so that. Dwarf (Stone) with the Ifrit (Flame) heritage would be very thematic. An encounter that turns off characters based on things like having a cold iron weapon (on an AP full of Demons) or. That's one of the biggest issues I have seen with Pathfinder 2e. Create Food H: Conjure food that can feed multiple creatures. Attack/Save. Critical Success The creature is unaffected. Half the damage is fire damage, but the other half results directly from divine power and is therefore not subject to being reduced by resistance to fire-based attacks. All told, Spider Venom is a great introduction to Pathfinder 2e’s Affliction mechanics, but it’s unreliable because the target has so many opportunities to resist or remove the effects. Cast [two-actions] somatic, verbal. On the other hand, telekinetic. Fire damage dealt by this weapon (including the persistent fire damage) ignores the target’s fire resistance. This spell functions as per produce flame, except that the flames never glow brighter than dim light, including any fires started by this spell. If a spell’s duration is given in rounds, the number of rounds remaining decreases by 1 at the. ; Archon Magic: Continual Flame is situational, but Shield Other is a great option for durable characters with lots of hit points who typically don’t have access to it. Assuming it has trained proficiency 1, it need a +2 spellcasting ability. Evocation Light. The flames deal 2d6 points of fire damage + 1 point per caster level (maximum +5). Spell 2. These flames cast light only half the distance of a torch and cannot be seen from more than 100 feet away. The spells target an object, rather than stating an emanation. This means that when a wizard casts the spell continual flame and picks as the spell's target a section of the castle's wall, the GM may rule that the entire castle's exterior is engulfed in heatless, light-producing flame. direction suitable for giving the light cantrip a 150/600 foot reach if they didn't want to just spend a few coins & put continual flame on everyone's weapon. Her Kobold assistant retorts that she’s just insecure about mortals being able to shoot flames as well without even needing to be a wizard. super happy with how this turned one out and I think the AP overall is tied with Abomination Vaults for the best 2e AP. The spell ends if you dismiss it as an action or if you cast it again. Continual Flame. Shroud of Flame ( aura, evocation, fire, primal) 20 feet. Angelic Magic: Too situational. Continual Flame CRB: A permanent magical light source for 6gp and whatever it costs you to learn the spell. rainbow pattern: Good crowd control, but it requires concentration so you will need your party to handle anything that isn’t affected. Level Five Ancestry Feat - Halfling LuckA zombified creature is a mindless, rotting corpse that attacks everything it perceives. 0 You channel your rage through an instinct. All weapon and unarmed attacks by you. The tiller has a mechanism to lock the bowstring in place, attached to a trigger mechanism that releases the tension and launches a bolt. I his full plate was matted black with silver trimming and Skeleton themed so that the helm was a skull that had continual Flame casted on it Mage hunter monk/ninja Druid of pharasma who gets channel against undeadIt's a crit effect on a spell attack. It's still just a spell effect that is ongoing. The 3rd level continual flame spell of your example would not fizzle, but the area that overlaps with the darkness spell should still be in the dark until the darkness ends or is otherwise dispelled. The target and its gear gain resistance 5 against the damage type you chose. Price 15 gp. Recall Knowledge - Humanoid ( Society. the flame druid seems more straightforward, and i like the primal spell list with heal and damaging options. Sujet Précédent Sujet Suivant: Ikarrc #1 Envoyé le : mardi 3 novembre 2020 02:50:54(UTC) Rang : Membre. Activate [two-actions] Interact. Doesn't matter if you cast it on a ring, a club, or a light pole. If this is a newcomer to the game, remember to be welcoming and kind. All you need is 3 skill feats. It seemed like was addressing everything, since the entire second half of the video was about spells. All weapons need to start with a +1 enchantment. Range 30 feet; Area 4 contiguous 5-foot squares or; Targets 1 object of Bulk 1 or less. If the effect is delayed, the completion of the Cast a Spell action is also delayed. The bit of light shed by such a low burn will probably be negated by the resulting smoke, so it doesn't change the brightness in any measurable way. This is where the party comes in. gg. A flame, equivalent in brightness to a torch, springs forth from an object that you touch. Thematics. Contents include: An overview of the Sky Citadel Highhelm, dwarven culture, and dwarven faiths. Use a non lethal attack! Persistent damage is awful if you go down. Creatures that are immune to fire, instead of gaining. Get the benefits of special lanterns and the ability to douse the light without needing to dispel or anything. The duration matters little. This means you may not need to prepare, much less learn, the spell Daylight or need to spend a resource to. Pathfinder 2E My Pathfinder 2e Post-Mortem. The exact flavour of how all of this interacts is not well defined, so have some fun with it. A 1st level Continual Flame is snuffed out entirely by a 2nd level Darkness spell. ; Azata Magic: Remove Paralysis is very situational, but Glitterdust is great both as a countermeasure to invisible enemies and as a debuff if your. But rather than that being the primary usecase for the spell compared to melee, melee ignition is now the primary usecase: A crit effect on a spell you can flank with, good damage, and the ability to flank on top. Pathfinder 2e - Arcane Spell List RPGBOT - Free download as PDF File (. " So a spell level 3 continual flame would work in darkness but not deeper darkness. Join us on for more discussion on discord. pathfinder-2e. Potatolimar • 2E is a ruse to get people to use Unchained • 6 yr. Deafened. It retains the ability to float and orbit, and allows the bearer to carry light and still have his hands free. The flame can be covered or hidden, but can't be smothered or quenched. Expensive material components in this case means and spell with a material cost which has a specific listed gold cost. Continual Flame. The effect looks like a regular flame, but it creates no heat and doesn't. This is easier on the characters' coin purse at the. Glitterdust: Sparkling dust breaks invisibility and impedes vision. "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action. Min. Create Food H: Conjure food that can feed multiple creatures. Creatures that are immune to fire, instead of gaining. The phoenix can activate or deactivate the aura with a single. "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action to move, raise a shield, and do other things, as well as the Multiple Attack Penalty. DESCRIPTION. The first Arcane character I've seen in Pathfinder, almost got his party killed because he had Dancing Lights instead of Light. If you use a Spell. This will shine through all the darkness spells of levels lower than 4 (namely 0, 1, 2 and 3) or spell-like abilities functioning like them. 5. Falling. 1. You can't hear. License. It may be in any crystalline shape common to ioun stones (ellipsoid, prism, sphere, and so on). You might revere this elemental force, siphon power from the Elemental Plane of Fire, or venerate a collection of deities such as Asmodeus, Sarenrae, the Tian goddess of disasters and volcanoes Lady Nanbyo, or the elemental lord of fire Ymeri. 1. Flame Wisp H: Fire wisps damage those you strike, and more grow if you cast fire spells. So even if you expend nothing, the staff will generate charges you can spend to cast spells from your spell list without expending any of your spells per day. Increase your maximum Hit Points by your level. Light Cantrip 1. May 31, 2011. This means ruby dust would be considerably less valuable per gram than a whole cut ruby. "$endgroup$The Medicine Skill indicates your abilities to apply mundane medical knowledge to everyday cuts, scrapes, bruises, stab wounds, poisons, and disease. Another idea, if you have a familiar in the party, is to have the. Instincts Source Core Rulebook pg. You can also attack with the flame, although. Weight. Which you might not be able to do, really. Chromatic Armor, Chromatic Ray, Cloak of Light, Continual Flame, Dancing Lights, Dawnflower's Light, Faerie Fire, Flames of Ego, Inner Radiance Torrent, Light,. CryptoWith Continual Recovery, you can repeat the treatment every ten minutes, instead of waiting an hour. Price 15 gp. An everburning torch is one of the most common applications of permanent magic. CONSTRUCTION REQUIREMENTS. Pathfinder 2e - Arcane Spell List RPGBOT - Free download as PDF File (. . This haunt most often arises from the charred remains of a group of three people who burned to death, whether in a terrible accident or a deliberate execution, and their unavenged souls burn with rage. A continuous item of Darkvision (such as Goggles of Night) costs 12,000gp, or half that if creating it one's self. A cacophonous noise blasts out, dealing 2d10 sonic damage. "Restrictions are GOOD in Pathfinder 2e" - I've had players coming from D&D 5th Edition who want to homebrew Pathfinder 2e rules that cost you an action to move, raise a shield, and do other things, as well as the Multiple Attack Penalty. A magical flame springs up from the object, as bright as a torch. A continual flame can be covered or hidden but not smothered or quenched. If you have Brawling Focus, you unlock the critical specialization effects of unarmed strikes in the brawling. To understand the importance of the Medicine Skill in PF2 it is necessary to understand a bit about healing. Fight Owen’s Cancer Megabundle! This Multi-Publisher mega-bundle includes more than 350 separate products, with a combined value of OVER $1,000. Which does allow a Monk scaling proficiency for Produce Flame through Diabolic Sorcerer Dedication, but Elemental Fist is probably just. Art via Paizo Inc. Cleanse Air H: Make air safe. Gentle Repose H: A corpse doesn't decay and can't become undead. A. Damage/Effect. Although powerful, the process is volatile and imperfect. Light Domain. This is normally a. Oct 3, 2020. 0. , Victoria, British Columbia. Flaming Sphere H: A ball of fire rolls about at your command. Is the wizard spell list different from their focus spell list? If so, if i become a specialist in lets say evocation i'm limited to evocation spells…A Flaming Star lets you cast Produce Flame, which does (at the level when you can get the item) 2d4+(your spellcasting ability modifier) damage. Several of my higher level spell slots are heightened from lower levels. Bulk 1. 158 Price 110 gp; Weight 1 lb. 47 Deities: Asmodeus, Sarenrae. 573 4. There's no proper "downtime". For the casting of Continual Flame (6gp) you get 8 sunrods, and that is if you don't have time reduce the overall cost. Underground, deeper darkness, 30 feet from the center of a heightened continual flame (4th), 110 feet from the center of a daylight spell. Deeper darkness is a 3rd level cleric spell. So the target of an Umbral spell radiates darkness out to 10 feet. Higher level magical light overcomes magical darkness of a lower level. Heck, even human for a free general feat (Canny Accumen because Oracle saves are pretty bad) and a free reach spell is incredibly more valuable than +2 damage on a Fireball. If you pick up the Stoked Flame Stance feat, you get the ability to make flashing spark attacks. #8. Attempt a counteract check against the target. Continual Flame, Invisibility, and Prestidigitation commentsSTEP 3: Crafting Skill Check. The flame deals fire damage equal to 1d4 + your spellcasting. Dungeons are rife with devious traps meant to protect the treasures within. Cast [two-actions] somatic, verbal. If your DM lets you keep the 3. The_Grubgrub • 4 yr. Source Core Rulebook pg. The DC of recovery checks is equal to 9 + your dying condition value. It's permanent. But apart from that classic combo, if you are into enchantment then I have found Extend to be a highly valuable addition to the Charm/Dominate spell line. The main difference is that 20' radius is lighted (as a torch). Spell 2. Heightened (4th) The resistance increases to 10, and you can target up to two creatures. You use your staff as a defensive implement as well as an offensive one. Book 2- The main theme for this adventure is exploration, and it does that. Price 6,500 gp. The key ability for Medicine is wisdom. You conjure grease, with effects based on choosing area or target. A shield of elemental energy protects a creature against one type of energy damage. Open navigation menu. If you've got a little extra money, you can get Heightened Continual Flame (level 4 spell) instead that will overcome Deeper Darkness. Source Secrets of Magic pg. Light. Each creature must attempt a Fortitude save. Heightened (7th) The resistance increases. Bonus round: use Heighten Spell to about 4th level so your light pouch trumps deeper darkness. The duration of a spell is how long the spell effect lasts. Critical Success You grant the creature a +4 circumstance bonus to its next saving throw against the poison. This torch sheds light constantly, requiring no oxygen and generating no heat. 3) Yes, it can be used underwater. Aquarium Lamp, Bioluminescence Bomb, Bottled. Range 120 feet; Targets 1 creature. DESCRIPTION. For example, Dispel Magic needs to be heightened to counteract a spell of. The results of the adventure and the steps above are recorded on a “chronicle,” a one-sheet document detailing your adventures and your rewards. . Alchemical Consumable Injury Poison. The great disparity in spell levels means the outcome is so predetermined it might as well not be a roll, though I can't math it up. This causes it to shed light like an ordinary torch, but it does not emit heat or deal fire damage if used as a weapon. 305, Advanced Player's Guide pg. Source Core Rulebook pg. This will cost you 25+7*4*10=265 gp. This otherwise normal torch has a continual flame spell cast on it. It's still just a spell effect that is ongoing. 316 4. 373 4. 76 Traditions arcane, divine, primal Cast [two-actions] or [three-actions] Range 100 feet; Targets 1 creature with a skeleton Saving Throw Fortitude Continual Recovery Feat 2. "Automatically end the condition due to the type of help, such as healing that restores you to your maximum HP to end persistent bleed damage, or submerging yourself in a lake to end persistent fire damage. A hill giant is never above shoving or tricking one of their own kind to slow down their opponent or get the best loot. This staff resembles a blackened and burned length of ashen wood. If a Wizard casts it, it doesn't. That would make it appear to be on fire and give it the benefit of providing illumination, but wouldn't grant the unbalancing extra damage that the rune would. I am also building a Gobo Druid with burn it and flame order. Area 30-ft. 1: Brightness (Sp) dancing lantern APG 3/day, continual flame 2/day, or daylight 1/day 2: Healing Sunburst (Su) You can transmute the sun’s burning rays into brilliant, healing fire. Skinning animals, unsealing letters, carving marks into trees and wood, whittling, cutting rope and items, etc. The staff allows the use of the following spells: Continual flame (1 charge) Fireball ( heightened to 5th level, 1 charge)Adventurer. If both hit the same creature, combine their damage for the. After you attempt to Treat a Poison for a creature, you can’t try again until after the next time that creature attempts a save against the poison. at 5 cp a night, this adds up to about 18. CONTINUAL FLAME - Ca fait quoi ce sort ? Options. Saving Throw basic Reflex. When you Treat Wounds, your patient becomes immune for only 10 minutes instead of 1 hour. Staff of Fire (Major) Item 12. 338 4. Cast [two-actions] somatic, verbal. 0. A continual flame can be covered and hidden but not smothered or quenched. Because the flame is infused with divine energy, creatures in the area apply only half their usual fire resistance. ago. Step 1: cast continual flame on a small stone or coin Step 2: stitch the object into the inside of a belt pouch Step 3: when you want light, invert your belt pouch. Mystery life. DESCRIPTION. Just make sure PDF to Foundry supports Frozen Flame. Reply replyI'd treat Spiritual Weapon, Flame Blade, Produce Flame, Flaming Sphere, Orb of Electricity, and 3E Shillelagh in the same way - the damage is Maximized. Continual Flame spell can be heightened all the way up to lvl10, but it doesn't seem to change anything other than the cost. Acid Attack Evocation. For GMs; Continual Flame specifies ruby dust as a component. For each such use, attempt a DC 15 flat check; on a success, the fire causes the books to begin burning. Source Core Rulebook pg. The first is the Battle Poi, which the Samurai build uses. 198 1. Replies 69 Views 9K. Heightened (+1): For each level above 1st, the damage dealt by leaping flames increases by 1d6. Source Core Rulebook pg. Continual Flame: A magical flame springs up from the object, as bright as a torch. First caster level is not needed to make the item. 3. FLying Flame Kineticist impule question. Description. Number 13, 'elemental appearance,' would make the hammer appear to be made of fire but not grant any mechanical benefits. That costs $50 ext{ gp}$ worth of ruby dust sprinkled on the bandanna as the spell is cast. These provide much cheaper out-of-combat healing than spell slots. Continual Flame H: A magical flame burns indefinitely. After skimming through the book first I started reading through it more in depth. Dispel Magic can only counteract spells and magical effects. You gain a vague glimpse of the future. Critical Success The creature is unaffected. 76 2. (Time overlaps for this, so 50 minutes from the end of the activity) Continual Recovery reduces the 1 hour immunity to 10 minutes. It got me thinking about the specifics of how Psy Strike works. GameStop Moderna Pfizer Johnson & Johnson AstraZeneca Walgreens Best Buy Novavax SpaceX Tesla. Deeper darkness drops illumination levels 2 steps, but when applied to the naturally dark underground it creates a supernaturally dark area. A +1 weapon with the flaming special ability costs the same as a +2. The best spells for wands are the spells you cast every day that aren't dependent on heightening. That means you could treat one person 6 times in an hour, or two people 3 times, etc. May 27, 2003. A magical flame springs up from the object, as bright as a torch. When you Treat Wounds, your patient becomes immune for only 10 minutes instead of 1 hour. Ioun Torch Source Ultimate Equipment pg. The flames radiate heat, but not enough to damage adjacent creatures. General Hazards Adventure-Specific Hazards Weather Hazards. Even in ideal conditions, using flint and steel to light a flame requires using at least 3 actions, and often significantly longer. Like others said, harder to dispel. You call a rain of divine fire that plummets down from above, dealing 8d6 fire damage. The target gains fire resistance 15 against the triggering effect. Evocation Light. 0, supports Broken Tusk Moon, the first part of the adventure! You will have to add art to the non AP specific creatures/ tokens. . Welcome to Myth-Weavers! Myth-Weavers is an online community that focuses on play by post gaming, as well as the host of the largest collection of RPG character sheets. Featuring an academy full of witches and wizards for a premise, a lot of RP around encounters, a strong storyline, a good level of player agency, and minimal. This causes it to shed light like an ordinary torch, but it does not emit heat or deal fire damage if used as a weapon. 2E Daily Spell Discussion: Visions of Danger - Feb 10, 2021. being a thing in the early levels before you can get access to an everburning torch or a dull gray aeon stone with a continual flame on it. #1. Uncommon Necromancy. Light spells counter and dispel darkness spells of an equal or lower level. You zealously monitor a patient’s progress to administer. Giants are massive humanoid creatures who live in remote regions throughout the world. V. /level: Light: 20 ft. It's intended to. This is called a critical specialization effect. As oversized as they are, giants tend. Flames Source Advanced Player's Guide pg. Attacks with the flame blade are melee touch attacks. The rules for crafting can be found on pages 244-245 and 503–504 the Core Rulebook. Continual Flame. The sphere deals 3d6 fire damage to each creature in the square where it first appears; each creature must attempt a basic Reflex save. $endgroup$ – Dungarth. It could also mean smouldering cloth/fur/skin. So, if you have a Continual Flame heightened to 5th level, it won't be suppressed by a 4th level Darkness spell. Class Skills: An oracle with the flame mystery adds Acrobatics, Climb, Intimidate, and Perform to her list of class skills. The target is then temporarily immune for 1 minute. An experimental cryptid has been purposefully altered through alchemy, engineering, magic, or ritual to contain some degree of construct components. Take the DC from Table 1. Deities Picoperi, The Perplexing Jest, Trelmarixian. Cantrip Healing Necromancy Positive. Continual flame: 20 ft. However, in PF2E, I don't see anything that directly says its sunlight. For example, Dispel Magic needs to be heightened to counteract a spell of. Blood of the Wild is an officially licensed Pathfinder actual play podcast of Paizo's Quest for the Frozen Flame adventure path using the Pathfinder 2nd Edition rules set. Continual flame creates a permanent heat-less light source. v3. [2E] but, general and could apply in any system/setting. dhivuri. You raise a blazing wall that burns creatures passing through it. These unarmed strikes, as listed in the feat, count as being in the Brawling group. You are not harmed by splash damage from amped produce flame. You gain a fly Speed equal to your land Speed as you launch flame from your aura to soar through the sky. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen . Choose a foe within 30 feet and roll a Diplomacy check against the target's Will DC. No reason why some sort of lamp shade wouldn't have the same effect. Range 120 feet; Area 10-foot radius, 40-foot-tall cylinder. Don't rememeber the exact damage numbers of the amped Ray of Frost, but Produce Flame doesn't actually lose any damage since 1d10 + 1 splash damage is 6. A character must rest for 8 hours a day. Because Darkness only blocks magical light of a 2nd-level or lower spell and this effect does not scale with higher level slots. Ask your GM if they allow buying metamagic’ed spellcasting services. Description A raging spectral inferno arises out of thin air, strengthening all undead creatures within its area. It smells faintly of soot and glows as if lit by embers. Spellcasting Services (uncommon) cost 3 gp + 6 gp of material. A continual flame can be covered and hidden but not smothered or quenched. Feats. • 9 mo. The main appeal of Natural Medicine would be if you were planning to increase your skill level in Nature. A direct casting of a continual light spell against a similar or weaker magical darkness cancels both. So books 3-5 did nothing useful. You call a rain of divine fire that plummets down from above, dealing 8d6 fire damage. A staff of power is a potent magic item with varied offensive and defensive abilities, carved from magically hardened wood. Battle medicine is for the in combat healing. 110 2. I came up with this idea of a charcoal burner who was kinda blessed by the gods, but everyone just believes he has gone mad from the smokes he is inhaling all day. Light spells counter and dispel darkness spells of an equal or lower level. Spells like heal for a divine caster, or command for a control caster. Flame. Damiel still can't see them because Kyra's heightened continual flame counts as extending 40 feet for the purpose of determining where it overlaps their darkness. so a fighter hitting once at 2d12+4 has an average damage output of. The flashing sparks attacks from the Stoked Flame Stance deal slashing damage and lack the fire trait whereas the Reflective Ripple Stance's flowing wave attacks deal bludgeoning but also have the water trait. the-gingerninja • 5 yr. Eclipsed Spell + Continual Flame. Dust of choking and sneezing to deal 3d6 Con damage and stun. 5 on average, the same as 1d4+4. Believe it or not, Continual Flame, when cast from a 3rd-level slot, has a niche use as a deterrent against Darkness. i also enjoy prepared casting. At level 1 you have 18 AC while you’re holding a shield. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. I have now made it to the spellcasting chapter and I am. “RPG Story: I've been running Pathfinder 2E for over a year now” Puffin Forest redemption arc?Business, Economics, and Finance. It might be a little over-complicated, but I wanted to share it as counteracting was one of the more confusing parts of the 2E ruleset for us (which is otherwise quite streamlined). -radius emanation centered on a creature, object, or point in space ". A flame, equivalent in brightness to a torch, springs forth from an object that you touch. Dancing Shield H U: You levitate the touched shield and orbit it around a nearby ally. Specifically, a higher level [light] or [darkness] spell will suppress the other while areas overlap. The effect looks like a regular flame, but it creates no heat and doesn’t use oxygen. An Ioun Torch is Continual Flame cast on a burnt out Ioun Stone. The effect looks like a regular flame, but it creates no heat and doesn't use oxygen. If a Cleric casts it, it works inside Darkness. The spell deals 1d6 points of damage per caster level (maximum 15d6). Each additional day spent Crafting reduces the materials needed. Produce Flame. This applies only to your Treat Wounds activities, not any other the patient receives. You zealously monitor a patient’s progress to administer treatment faster. Lamplighter (Su) At 1st level, a lamplighter can take a move action to create a small flame that immediately ignites a lamp, torch, or similar flammable item he’s holding. 262 Aura faint evocation and enchantment; CL 5th Slot none; Price 6,400 gp; Weight 2 lbs. A flame, equivalent in brightness to a torch, springs forth from an object that you touch. Bloodline shadow. A flickering flame appears in your hand. 10 min. It has no effect on curses, diseases, or poisons. A continual flame can be covered and hidden but not smothered or quenched. Disarm is an athletics check against a reflex DC, just like trip. Aura strong universal; CL 12th; Slot none; Price 75 gp; Weight —. You must usually target darkness magic with your light magic directly to counteract the darkness, but some light spells automatically attempt to counteract darkness. Or the hammer could have Continual Flame cast on it.